#include "Entity.h"

std::vector<CEntityCol> CEntityCol::EntityColList;
std::vector<NetworkCol> NetworkCol::NetworkEntityColList;

CEntityCol::CEntityCol()
{
	this->EntityA = NULL;
	this->EntityB = NULL;
}

NetworkCol::NetworkCol()
{
	this->A = 0;
	this->B = 0;
}